![]() The game sold over 11.8 million copies worldwide and was also one of the first N64 games available for the Wii's Virtual Console collection of retro releases. The game pioneered many elements of the 3D subgenre of platformer. Developed by Shigeru Miyamoto's team at Nintendo EAD, it was released alongside the console on September 29th, 1996 in North America. Super Mario 64 was a launch for the Nintendo 64.
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